Information Theory Tools for Computer Graphics by Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan

By Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan Viola

Details thought (IT) instruments, ordinary in medical fields comparable to engineering, physics, genetics, neuroscience, and so forth, also are rising as beneficial transversal instruments in special effects. during this publication, we current the elemental strategies of IT and the way they've been utilized to the pics components of radiosity, adaptive ray-tracing, form descriptors, standpoint choice and saliency, clinical visualization, and geometry simplification. a few of the ways awarded, equivalent to the perspective recommendations, are actually the cutting-edge in visualization. just about all of the thoughts offered during this publication were formerly released in peer-reviewed convention court cases or foreign journals. right here, we have now under pressure their universal elements and awarded them in an unified method, so the reader can essentially see which difficulties IT instruments might help clear up, which particular instruments to take advantage of, and the way to use them. A simple point of information in special effects is needed yet uncomplicated recommendations in IT are provided. The meant audiences are either scholars and practitioners of the fields above and comparable parts in special effects. additionally, IT practitioners will know about those functions. desk of Contents: info thought fundamentals / Scene Complexity and Refinement standards for Radiosity / form Descriptors / Refinement standards for Ray-Tracing / standpoint choice and Mesh Saliency / View choice in medical Visualization / Viewpoint-based Geometry Simplification

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By Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan Viola

Details thought (IT) instruments, ordinary in medical fields comparable to engineering, physics, genetics, neuroscience, and so forth, also are rising as beneficial transversal instruments in special effects. during this publication, we current the elemental strategies of IT and the way they've been utilized to the pics components of radiosity, adaptive ray-tracing, form descriptors, standpoint choice and saliency, clinical visualization, and geometry simplification. a few of the ways awarded, equivalent to the perspective recommendations, are actually the cutting-edge in visualization. just about all of the thoughts offered during this publication were formerly released in peer-reviewed convention court cases or foreign journals. right here, we have now under pressure their universal elements and awarded them in an unified method, so the reader can essentially see which difficulties IT instruments might help clear up, which particular instruments to take advantage of, and the way to use them. A simple point of information in special effects is needed yet uncomplicated recommendations in IT are provided. The meant audiences are either scholars and practitioners of the fields above and comparable parts in special effects. additionally, IT practitioners will know about those functions. desk of Contents: info thought fundamentals / Scene Complexity and Refinement standards for Radiosity / form Descriptors / Refinement standards for Ray-Tracing / standpoint choice and Mesh Saliency / View choice in medical Visualization / Viewpoint-based Geometry Simplification

Show description

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In addition, scale invariance is easily seen from Equ. 4 where a scaling of the distances is compensated by the corresponding scaling of the total area. Observe that chord complexity is bigger for small chord lengths and for angles near to zero. Thus, regions corresponding to corners or narrow spaces will contribute more to mutual information (shape complexity). As we have previously seen (Sec. 3), for the interior of an empty sphere, the result obtained is I c = 0 since any pair (x, y) fulfills F (x, y) = 1/AT .

3 with global lines (see Equ. 4) where N is the total number of segments of the global lines or the number of pairs of points considered, which is the total number of intersections divided by two (see Fig. 1). The term of the summatory is the contribution of each chord to the complexity, and we call it chord complexity. Continuous mutual information is invariant to translations, rotations and a change of scale. As we have seen in Sec. 1, point-to-point form factor gives the density of uniformly distributed lines crossing differential areas with centre at these points, and by definition, this density is invariant under translations and rotations.

But, what is complexity? According to W. Li [73], the meaning of this quantity should be very close to certain measures of difficulty concerning the object or the system in question: the difficulty in constructing an object, the difficulty in describing a system, the difficulty in reaching a goal, the difficulty in performing a task, and so on. Many definitions of complexity, corresponding to the different ways of quantifying these difficulties, can be found. In the two last decades, diverse complexity measures, as for instance the mutual information, have been proposed to quantify the degree of structure, dependence, or correlation of a system [50, 73, 36].

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