By Marie-Hélène Zech
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10. Click the Done button in the middle right of the screen. This will return us to the editor view. 11. Click the left astronaut in the World window. Make sure the methods tab is selected in the Details Area. 12. We are now going to make our astronauts say something. Remember actions to objects require methods. Drag the Astronaut2|turn tile from the Details Area to our Editor. Select turn left, 1/4 rotation from the parameter list. See Figure 2–11. When we run our app, the left astronaut will turn to their left one-quarter rotation and face the other astronaut.
The user interface is very similar in form and function to the Xcode IDE. We will now explore the major sections of Alice. 13 14 CHAPTER 2: Programming Basics Figure 2–1. Opening screen in Alice Navigation Menu The Navigation menu, shown in Figure 2–2, enables us to open and close files, set our application preferences, and view world statistics, text output, and the error console. We can also access example worlds and Alice help. NOTE: It is important that you save your program frequently when using Alice.
Com/iphone. You will not have to download the iPhone SDK for projects in this book, only if you want to write iPhone and iPad apps later. 4. You will then be presented with the Xcode Installer; see Figure 2–16. The installer will walk you through the process of installing Xcode to completion. After installation, you can find the Xcode app under your Mac HD directory. See Figure 2–17. We’re not sure why the installer doesn’t place it under Applications like other app installers, but Mac HD is where it is.